End-to-end game generation
Turn a single natural-language prompt into a playable game build, with the system generating code, 3D models, textures, audio, and scene layouts as part of one workflow.
SeeleAgent is a multimodal AI agent for building games and related assets from a single prompt. It supports browser playtesting, cloud-based iteration, and export to Unity 6 with standard packages and C# scripts.
SeeleAgent is a multimodal AI agent for creating games and related production assets from a single prompt. The product page positions it as a game-native harness agent that can generate games, images, video, 3D assets, and code end to end.
It is built around Seele AI's in-house models, including Seele02 for multimodal generation and the Seele PEGA Worldmodel for real-time, physics-driven 3D worlds. The workspace combines generation, preview, files, agent chat, and runtime so creators can move from prompt to playable output in one cloud environment.
Turn a single natural-language prompt into a playable game build, with the system generating code, 3D models, textures, audio, and scene layouts as part of one workflow.
Work inside a single cloud workspace that combines files, preview, agent chat, and runtime in one tab for building images, video, 3D assets, game builds, and web projects.
Use the included skill library to trigger modality-specific tasks, such as generating a character, texture, track, or clip, and extend the agent with new skills.
Build with support for multiple engines and formats, including Three.js, Unity 6, and Unreal, based on the homepage examples and FAQ export guidance.
Playtest directly in the browser and export standard Unity packages with organized assets and C# scripts for continued development in Unity 6.
Use in-house models and world models, including Seele02 and the Seele PEGA Worldmodel, to support multimodal understanding and real-time 3D world generation.
Create a game prototype from a prompt, then refine it in the browser by editing gameplay code, scene layout, and assets in the same workspace.
Generate characters, textures, audio, and other modality-specific assets through the skill system when a project needs content beyond code.
Export the project to Unity 6 as a standard package with organized assets and C# scripts, then continue development in a familiar engine.
Build videos, images, 3D assets, and web projects in the same environment when a team wants one place to assemble a broader production workflow.
Use the browser workspace to iterate on a scene or map idea, test it immediately, and adjust the output without switching tools.
SeeleAgent is a multimodal creation agent built on Seele AI's in-house foundation models. It can generate code, 3D models, textures, audio, scene layouts, and playable game builds from a natural-language prompt, then let you playtest in the browser.
Yes. The pricing page says SeeleAgent offers instant access to Seele02-Pro and that you can start building free, which indicates a free-to-start entry point with paid access or plans beyond that.
Yes. The FAQ states that SeeleAgent outputs standard Unity packages with clean C# scripts, 3D models, and organized asset folders, and that projects can be opened in Unity 6 for continued development.
No coding is required to get started, according to the FAQ. The product is positioned for first-time creators as well as teams that want to build games through prompts and guided workflows.