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Getgud.io

Freemium
訪問

Gameplay observability for studios to replay sessions, investigate issues, and analyze players.

Getgud.ioとは?

Getgud.io is a cloud-based gameplay observability platform for game studios. It turns streamed gameplay data into reconstructed sessions and analysis tools, helping teams understand player behavior and investigate cheating, toxicity, bugs, and balance issues.

The platform serves trust and safety, QA, engineering, game design, and live operations teams throughout development, testing, launch, and ongoing operations. Its shared match context connects individual player actions with broader gameplay patterns.

Getgud.ioでできること

Session reconstruction

Replay sessions with players, events, and timelines reconstructed from gameplay data. Inspect player and NPC decisions frame by frame with full match context.

Maps and heatmaps

Visualize movement, combat, and player actions to examine how weapons, characters, maps, and mechanics are used.

Behavior detection with Guard Laws

Apply configurable detectors called Guard Laws to toxic behaviors. Choose which laws analyze each match and investigate cheating, griefing, and exploits.

Gameplay data pipeline

Map actions such as position, spawn, death, attack, hit, and heal. Stream high-frequency position and orientation data to build replayable match models.

Streaming and retention filters

Choose which matches to stream, analyze, and store using attributes such as map, server, mode, reports, schedule, toxic score, player count, and duration.

Live gameplay monitoring

Monitor player behavior and gameplay activity in real time to identify emerging issues during launch and live operations.

利用シーン

“Investigate disruptive play”

Trust and safety teams can examine suspected AFK behavior, intentional feeding, or griefing in match context and track patterns across players over time.

“Reproduce reported bugs”

QA and engineering teams can revisit the session where a problem occurred, inspect surrounding events, and investigate edge cases during testing or after release.

“Prepare gameplay for launch”

Design teams can use testing sessions to validate mechanics, compare weapon and character behavior, and identify unintended strategies before release.

“Guide ongoing game improvements”

Live operations and product teams can examine engagement and retention alongside gameplay behavior to inform changes to balance, systems, and player experience.

よくある質問

How does Getgud.io connect to a game?

It is a server-side SaaS solution that receives gameplay data through an SDK or game file parser. Studios map their gameplay actions into a structured data stream sent to Getgud.io's cloud.

Which games and platforms does it support?

Getgud.io supports single-player and multiplayer games with 2D or 3D player movement and interaction, across PC, console, mobile, and web.

How does pricing work?

The pricing page describes a pay-per-law model: studios choose the Guard Laws they need and which matches those laws analyze. It also offers a free starting option with no credit card required.

What performance impact does the integration have?

Getgud.io states that the integration has no impact on client performance and minimal to no impact on server performance.

クイック情報

Category
Gameplay observability and analytics
Delivery
Cloud SaaS with server-side data integration
Primary users
Game studios: trust and safety, QA, engineering, design, and LiveOps
Website
https://getgud.io

Getgud.io のトラフィック分析

トラフィックデータは参考情報としてご利用ください。

ドメイン評価
18

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